Compounds | |
| class | gmtl::AABox |
| Describes an axially aligned box in 3D space. More... | |
| class | gmtl::AxisAngle |
| AxisAngle: Represents a "twist about an axis" AxisAngle is used to specify a rotation in 3-space. More... | |
| class | gmtl::Coord |
| coord is a position/rotation pair. More... | |
| class | gmtl::EulerAngle |
| EulerAngle: Represents a group of euler angles. More... | |
| class | gmtl::Matrix |
| Matrix: 4x4 Matrix class (OpenGL ordering). More... | |
| class | gmtl::Plane |
| Plane: Defines a geometrical plane. More... | |
| class | gmtl::Point |
| Point Use points when you need to represent a position. More... | |
| class | gmtl::Quat |
| Quat: Class to encapsulate quaternion behaviors. More... | |
| class | gmtl::Sphere |
| Describes a sphere in 3D space by its center point and its radius. More... | |
| class | gmtl::Tri |
| This class defines a triangle as a set of 3 points order in CCW fashion. More... | |
| class | gmtl::Vec |
| A representation of a vector with SIZE components using DATA_TYPE as the data type for each component. More... | |
1.2.14 written by Dimitri van Heesch,
© 1997-2002