Describes a ray.
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#include <Ray.h>
List of all members.
Public Member Functions |
| Ray () |
| Constructs a ray at the origin with a zero vector.
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| Ray (const Point< DATA_TYPE, 3 > &origin, const Vec< DATA_TYPE, 3 > &dir) |
| Constructs a ray with the given origin and vector.
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| Ray (const Ray &lineseg) |
| Constructs an exact duplicate of the given ray.
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const Point< DATA_TYPE, 3 > & | getOrigin () const |
| Gets the origin of the ray.
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void | setOrigin (const Point< DATA_TYPE, 3 > &origin) |
| Sets the origin point for this ray.
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const Vec< DATA_TYPE, 3 > & | getDir () const |
| Gets the vector describing the direction and length of the ray.
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void | setDir (const Vec< DATA_TYPE, 3 > &dir) |
| Sets the vector describing the direction and length of the ray.
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Public Attributes |
Point< DATA_TYPE, 3 > | mOrigin |
| The origin of the ray.
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Vec< DATA_TYPE, 3 > | mDir |
| The vector along which the ray lies.
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Detailed Description
template<class DATA_TYPE>
class gmtl::Ray< DATA_TYPE >
Describes a ray.
This is represented by a point origin O and a normalized vector direction. Any point on the ray can be described as
P(s) = O + Vs
where 0 <= s <= 1
- Parameters:
-
| DATA_TYPE | the internal type used for the point and vector |
Definition at line 26 of file Ray.h.
Constructor & Destructor Documentation
template<class DATA_TYPE>
Constructs a ray at the origin with a zero vector.
Definition at line 32 of file Ray.h.
template<class DATA_TYPE>
gmtl::Ray< DATA_TYPE >::Ray |
( |
const Point< DATA_TYPE, 3 > & |
origin, |
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const Vec< DATA_TYPE, 3 > & |
dir | |
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) |
| | [inline] |
Constructs a ray with the given origin and vector.
- Parameters:
-
| origin | the point at which the ray starts |
| dir | the vector describing the direction and length of the ray starting at origin |
Definition at line 42 of file Ray.h.
template<class DATA_TYPE>
Constructs an exact duplicate of the given ray.
- Parameters:
-
Definition at line 53 of file Ray.h.
Member Function Documentation
template<class DATA_TYPE>
const Vec<DATA_TYPE, 3>& gmtl::Ray< DATA_TYPE >::getDir |
( |
|
) |
const [inline] |
Gets the vector describing the direction and length of the ray.
- Returns:
- the ray's vector
Definition at line 84 of file Ray.h.
template<class DATA_TYPE>
const Point<DATA_TYPE, 3>& gmtl::Ray< DATA_TYPE >::getOrigin |
( |
|
) |
const [inline] |
Gets the origin of the ray.
- Returns:
- the point at the beginning of the line
Definition at line 64 of file Ray.h.
template<class DATA_TYPE>
void gmtl::Ray< DATA_TYPE >::setDir |
( |
const Vec< DATA_TYPE, 3 > & |
dir |
) |
[inline] |
Sets the vector describing the direction and length of the ray.
- Parameters:
-
Definition at line 94 of file Ray.h.
template<class DATA_TYPE>
void gmtl::Ray< DATA_TYPE >::setOrigin |
( |
const Point< DATA_TYPE, 3 > & |
origin |
) |
[inline] |
Sets the origin point for this ray.
- Parameters:
-
| origin | the point at which the ray starts |
Definition at line 74 of file Ray.h.
Member Data Documentation
template<class DATA_TYPE>
The vector along which the ray lies.
Definition at line 108 of file Ray.h.
template<class DATA_TYPE>
The origin of the ray.
Definition at line 103 of file Ray.h.
The documentation for this class was generated from the following file: